![]() Once we’ve killed our wife, the baby is left entirely in our care. So we create notes “from her” that give us a good excuse to get rid of her. This becomes clear once we see our own criticism of our paintings, art critics’ criticisms of our paintings (our talent clearly tanks as our sanity does), and we remember our tone of voice becoming angrier and angrier, especially regarding our talent and our wife. This is where the crazy officially starts to take over. We left those notes to ourself and signed them from her as our excuse for murdering her later. We find out our wife left us nasty notes about our art after the fire, and that makes sense since she’s so angry, right? Wrong. We’re having an affair, our wife finds out and wants to divorce us and take our baby away, we set a fire in anger. Plus, if it happened before the fire, then it could be part of the reason for the fire. Our wife wanted a divorce at some point, but was it before or after the fire? My suspicion is before, since after the fire she probably can’t take care of herself and her baby easily on her own. That’s the kind of traumatic damage I was talking about earlier that probably messed with her brain. ![]() So that burn damage was more severe than just the face – it crippled her. Most let’s players of this game think that the wheelchair belongs to us until the baby drawings come up and we see our wife was in the wheelchair. We didn’t want anything to rely on us – remember, we were having an affair and doing really well with our paintings – so the first step is the dog. LAYERS OF FEAR THEORY PLUSWe have a helpless woman and child depending on us, plus a dog. I don’t think that’s just craziness, I think it’s also our frustration and anger at the whole situation. We see a happy family first, then in the next drawing, our wife is in a wheelchair and we look angry. Now, when did the baby happen? According to the pictures on the baby’s wall that we see later in the game, it happened after the baby was born. Between the fire we set and what we interpret to look like a creepy grin caused by our own fire, I think that’s what sets us off on the path of crazy. She’s left with what looks to us like a frightening grin caused by the burns on her face. Well our wife survived but was severely burned. This is never stated right out, but that’s what I think happened. A fire looks like an accident, so that could get us off the hook in terms of suspicion of murder, especially in Victorian days. I think we set fire to our wife’s bed to get her out of the picture. If you pay attention, you’ll see it’s in a bed. When we’re in the attic, there’s a fire burning below us. The big question: where did the fire come from? We consult something like 17 doctors for more opinions on her condition simply out of guilt, not out of love. ![]() LAYERS OF FEAR THEORY SKINI think that’s what is meant by the “yelps” she randomly gives even after multiple surgeries and skin grafts (this is mentioned in a letter from a doctor). So badly that it’s impossible to fix the skin on her face and it seems to have damaged part of her brain, although probably more in a traumatic way than anything. We find out there was a fire in our house and our wife was burned badly. I suspect it happened before any of the traumatic events began. Later in the game, we find out that we’ve had an affair with another woman, but it’s unclear when exactly this happened. ![]() We used to have a loving relationship with our wife, proven by the notes left around the house, but as with most artists, we have nasty mood swings. The house is empty and we’re being threatened to move out ASAP since we no longer pay our bills. We’re told that in the description of the game. We, as the player and painter, are insane. These are my interpretations of how to piece the game’s loose storyline together, but the basic plot belongs to the game itself. WARNING: if you don’t like disturbing stories, this game and this post are not for you. Let me know if you think it went differently! I love things like that, so naturally I’ve thought about all the pieces of the puzzle a lot and put them all together to get this storyline. For those of you who have played the Victorian psychological horror video game Layers of Fear, you know that the story can be a bit tricky to piece together, and there is plenty left to our imagination. ![]()
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